FruitEnabled

Name: fruitEnabled

Description: controls dynamic enable/disable of fruit and associated cleanup/init work. (According to properties.trigger)

Type: true/false bool

Initial value(s): false

Safe Values: True or false

Description
Unknown. One would naturally think that it enables or disables fruit, but as I haven't field-tested this yet, I can only assume that this enables and disables whether DNA is gained from the fruit.

File Index
creaturegamefruit~.prop.xml